Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Normal Draft · 633 days ago
15 / 8 / 9
K / D / A
43.6%
Kill participation
970.9
Damage / min
20,682g
537.9 gold / min
36
6 placed · 3 cleared
307
8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSirvanderfall#oOoO
Kayle · Top
2 / 12 / 2
15.4% KP
15,909
13.2% share
15,142g
292 CS · 7.6/m
reddragonmarx#NA1
Fiddlesticks · Jungle
6 / 14 / 5
42.3% KP
26,872
22.2% share
12,816g
196 CS · 5.1/m
My Pee Burns#3695
Garen · Mid
2 / 10 / 7
34.6% KP
18,655
15.4% share
10,931g
172 CS · 4.5/m
Gummy27#NA1
Lux · ADC
5 / 9 / 6
42.3% KP
25,232
20.9% share
14,345g
237 CS · 6.2/m
GodjilaStompUrPP#oOoO
Zoe · Support
11 / 10 / 5
61.5% KP
34,284
28.3% share
14,609g
73 CS · 1.9/m
Red side
VictoryNikKen#RunIT
Pantheon · Top
14 / 5 / 12
47.3% KP
45,272
27.4% share
17,692g
224 CS · 5.8/m
Wardgier V Hard#NA1
Graves · Jungle
15 / 8 / 9
43.6% KP
37,332
22.6% share
20,682g
307 CS · 8/m
Bukkakę Tornado#NaCl
Vel'Koz · Mid
12 / 3 / 11
41.8% KP
37,943
22.9% share
17,461g
231 CS · 6/m
Jesaja#4476
Mel · ADC
10 / 5 / 5
27.3% KP
25,689
15.5% share
15,514g
211 CS · 5.5/m
cookiemeowmeow#人畜无害
Neeko · Support
4 / 5 / 16
36.4% KP
19,196
11.6% share
11,998g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
