Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Normal Draft · 617 days ago
25 / 9 / 6
K / D / A
81.6%
Kill participation
2,082.6
Damage / min
20,241g
645.6 gold / min
12
1 placed · 1 cleared
274
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHardy#1546
Ambessa · Top
4 / 10 / 9
27.7% KP
27,988
20.1% share
10,947g
151 CS · 4.8/m
heyimlazy#Ralph
Rengar · Jungle
3 / 7 / 6
19.1% KP
14,374
10.3% share
12,272g
205 CS · 6.5/m
qazwsxwdcqweas#NA1
Kassadin · Mid
11 / 7 / 5
34% KP
31,411
22.6% share
13,947g
198 CS · 6.3/m
Jeelafel#Opium
Jhin · ADC
26 / 4 / 6
68.1% KP
48,864
35.1% share
19,339g
231 CS · 7.4/m
ChrisOnFire#245
Blitzcrank · Support
3 / 10 / 22
53.2% KP
16,381
11.8% share
9,976g
22 CS · 0.7/m
Red side
DefeatSo1okin9#4428
K'Sante · Top
3 / 8 / 7
26.3% KP
24,068
17.2% share
10,206g
162 CS · 5.2/m
Wardgier V Hard#NA1
Karthus · Jungle
25 / 9 / 6
81.6% KP
65,291
46.7% share
20,241g
274 CS · 8.7/m
Winnipegged#NA1
Twisted Fate · Mid
3 / 7 / 9
31.6% KP
13,598
9.7% share
11,952g
197 CS · 6.3/m
Ironmaiden201#123
Smolder · ADC
5 / 11 / 8
34.2% KP
28,687
20.5% share
11,130g
209 CS · 6.7/m
cookiemeowmeow#人畜无害
Neeko · Support
2 / 12 / 7
23.7% KP
8,287
5.9% share
7,537g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
