Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Normal Draft · 607 days ago
18 / 6 / 12
K / D / A
75%
Kill participation
1,607.5
Damage / min
20,797g
585.8 gold / min
15
2 placed · 0 cleared
335
9.4 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySo1okin9#4428
K'Sante · Top
2 / 9 / 6
20% KP
32,861
18.8% share
12,784g
176 CS · 5/m
Wardgier V Hard#NA1
Karthus · Jungle
18 / 6 / 12
75% KP
57,068
32.6% share
20,797g
335 CS · 9.4/m
ElmeroII#NA1
Yone · Mid
9 / 8 / 12
52.5% KP
39,393
22.5% share
17,968g
268 CS · 7.5/m
Demon Seoul#Demon
Kai'Sa · ADC
5 / 6 / 7
30% KP
30,091
17.2% share
15,227g
268 CS · 7.5/m
cookiemeowmeow#人畜无害
Neeko · Support
6 / 6 / 7
32.5% KP
15,488
8.9% share
11,025g
44 CS · 1.2/m
Red side
DefeatDaPhiend#Trash
Tahm Kench · Top
6 / 7 / 8
40% KP
32,687
24.8% share
11,648g
189 CS · 5.3/m
Garnascus#NA1
Shaco · Jungle
8 / 9 / 8
45.7% KP
20,597
15.6% share
13,381g
217 CS · 6.1/m
SleepyMaltese#1017
Annie · Mid
4 / 8 / 9
37.1% KP
21,713
16.5% share
11,039g
187 CS · 5.3/m
MannyFnG#NA1
Varus · ADC
12 / 7 / 9
60% KP
32,470
24.7% share
17,288g
288 CS · 8.1/m
costco hotdog#pepsi
Hwei · Support
5 / 9 / 14
54.3% KP
24,244
18.4% share
11,025g
53 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
