Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Normal Draft · 589 days ago
13 / 8 / 6
K / D / A
73.1%
Kill participation
1,038.1
Damage / min
14,912g
453.3 gold / min
20
3 placed · 3 cleared
236
7.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSo1okin9#4428
Mordekaiser · Top
2 / 8 / 7
34.6% KP
20,904
20.6% share
9,187g
158 CS · 4.8/m
Wardgier V Hard#NA1
Graves · Jungle
13 / 8 / 6
73.1% KP
34,152
33.6% share
14,912g
236 CS · 7.2/m
ElmeroII#NA1
Galio · Mid
5 / 6 / 8
50% KP
18,598
18.3% share
11,920g
203 CS · 6.2/m
skiimanu#NA1
Aphelios · ADC
3 / 8 / 2
19.2% KP
15,434
15.2% share
11,253g
236 CS · 7.2/m
cookiemeowmeow#人畜无害
Neeko · Support
3 / 7 / 13
61.5% KP
12,575
12.4% share
8,767g
27 CS · 0.8/m
Red side
VictoryFreddie Percury#7720
Quinn · Top
14 / 7 / 5
51.4% KP
36,257
26.9% share
13,480g
161 CS · 4.9/m
anudge#0023
Xin Zhao · Jungle
4 / 8 / 8
32.4% KP
21,016
15.6% share
11,413g
194 CS · 5.9/m
kbees#0001
Syndra · Mid
10 / 4 / 17
73% KP
42,323
31.4% share
15,969g
238 CS · 7.2/m
Jellinexus#NA1
Seraphine · ADC
8 / 1 / 14
59.5% KP
26,166
19.4% share
14,664g
266 CS · 8.1/m
Sarin3d#NA1
Alistar · Support
1 / 6 / 16
45.9% KP
9,231
6.8% share
7,894g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
