Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Normal Draft · 589 days ago
22 / 8 / 6
K / D / A
63.6%
Kill participation
1,325.2
Damage / min
21,841g
648.1 gold / min
31
5 placed · 2 cleared
255
7.6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGarenLuxMarriage#POOP
Garen · Top
5 / 13 / 6
23.9% KP
30,852
20.1% share
13,695g
217 CS · 6.4/m
ifhomo123inchat#12312
Evelynn · Jungle
5 / 8 / 11
34.8% KP
12,540
8.2% share
11,229g
170 CS · 5/m
ßurnzy#NA1
Syndra · Mid
7 / 5 / 14
45.7% KP
24,445
15.9% share
14,371g
244 CS · 7.2/m
LoydfiggNA#NA1
Taliyah · ADC
25 / 6 / 10
76.1% KP
66,846
43.6% share
19,236g
239 CS · 7.1/m
Hypnotizéd#GAGS
Nautilus · Support
4 / 12 / 32
78.3% KP
18,629
12.2% share
10,855g
27 CS · 0.8/m
Red side
VictorySo1okin9#4428
Sett · Top
9 / 7 / 10
43.2% KP
37,168
27.5% share
15,136g
211 CS · 6.3/m
Wardgier V Hard#NA1
Graves · Jungle
22 / 8 / 6
63.6% KP
44,658
33% share
21,841g
255 CS · 7.6/m
ElmeroII#NA1
Galio · Mid
2 / 9 / 12
31.8% KP
12,722
9.4% share
11,180g
195 CS · 5.8/m
canis rufus#BPD
Kayle · ADC
7 / 8 / 11
40.9% KP
22,912
16.9% share
15,177g
247 CS · 7.3/m
cookiemeowmeow#人畜无害
Neeko · Support
4 / 14 / 19
52.3% KP
17,719
13.1% share
10,676g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
