Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Normal Draft · 589 days ago
11 / 8 / 7
K / D / A
75%
Kill participation
1,574.8
Damage / min
17,820g
450.8 gold / min
19
1 placed · 3 cleared
342
8.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySteelLeg#8750
Tryndamere · Top
2 / 7 / 2
10% KP
11,691
8.8% share
15,272g
336 CS · 8.5/m
Show Me Boobas#SMB
Viego · Jungle
6 / 10 / 10
40% KP
26,097
19.6% share
14,207g
199 CS · 5/m
Phoenix#887
Aurelion Sol · Mid
12 / 3 / 8
50% KP
41,102
30.9% share
17,625g
324 CS · 8.2/m
Astriyial#NA1
Lux · ADC
18 / 2 / 10
70% KP
43,769
32.9% share
18,094g
262 CS · 6.6/m
ChinaDragon#China
Nami · Support
2 / 2 / 23
62.5% KP
10,566
7.9% share
10,522g
51 CS · 1.3/m
Red side
DefeatSo1okin9#4428
Yasuo · Mid
4 / 7 / 4
33.3% KP
26,939
17.6% share
14,870g
294 CS · 7.4/m
Wardgier V Hard#NA1
Karthus · Jungle
11 / 8 / 7
75% KP
62,258
40.8% share
17,820g
342 CS · 8.7/m
ElmeroII#NA1
Ashe · Top
1 / 9 / 5
25% KP
25,812
16.9% share
15,133g
277 CS · 7/m
canis rufus#BPD
Sivir · ADC
3 / 8 / 3
25% KP
23,975
15.7% share
14,891g
313 CS · 7.9/m
cookiemeowmeow#人畜无害
Neeko · Support
5 / 8 / 7
50% KP
13,650
8.9% share
10,158g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
