Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Normal Draft · 589 days ago
16 / 2 / 8
K / D / A
70.6%
Kill participation
1,647.3
Damage / min
18,003g
580.7 gold / min
15
3 placed · 2 cleared
301
9.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat伯乐快递先马后寄#1206
Dr. Mundo · Top
2 / 8 / 8
33.3% KP
30,356
24.7% share
9,821g
180 CS · 5.8/m
总是怕天黑#0314
Xin Zhao · Jungle
13 / 8 / 8
70% KP
29,340
23.9% share
13,826g
196 CS · 6.3/m
背笔小人#92914
Mel · Mid
10 / 5 / 3
43.3% KP
24,797
20.2% share
12,046g
186 CS · 6/m
The Kazuki#NA1
Karma · Support
4 / 6 / 7
36.7% KP
19,006
15.5% share
8,295g
41 CS · 1.3/m
离雪Snow#sss
Miss Fortune · ADC
1 / 7 / 7
26.7% KP
19,363
15.8% share
11,197g
244 CS · 7.9/m
Red side
VictorySo1okin9#4428
Gnar · Top
4 / 9 / 14
52.9% KP
42,688
26.2% share
11,453g
150 CS · 4.8/m
Wardgier V Hard#NA1
Karthus · Jungle
16 / 2 / 8
70.6% KP
51,066
31.3% share
18,003g
301 CS · 9.7/m
ElmeroII#NA1
Yone · Mid
6 / 10 / 8
41.2% KP
27,748
17% share
14,097g
236 CS · 7.6/m
SolarPopper#NA1
Aphelios · ADC
6 / 3 / 7
38.2% KP
26,806
16.4% share
12,604g
206 CS · 6.6/m
cookiemeowmeow#人畜无害
Neeko · Support
2 / 6 / 13
44.1% KP
14,722
9% share
8,257g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
