Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Normal Draft · 575 days ago
5 / 12 / 6
K / D / A
44%
Kill participation
895.2
Damage / min
12,507g
399.8 gold / min
9
1 placed · 1 cleared
231
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbooblabooboo#NA1
Aatrox · Top
9 / 8 / 7
64% KP
34,376
32.6% share
12,396g
169 CS · 5.4/m
Wardgier V Hard#NA1
Karthus · Jungle
5 / 12 / 6
44% KP
28,005
26.6% share
12,507g
231 CS · 7.4/m
nabi#kyun
Cho'Gath · Mid
4 / 13 / 4
32% KP
16,266
15.4% share
9,477g
161 CS · 5.1/m
mxtxyyds#NA1
Miss Fortune · ADC
6 / 11 / 5
44% KP
16,109
15.3% share
11,574g
177 CS · 5.7/m
cookiemeowmeow#人畜无害
Neeko · Support
1 / 11 / 11
48% KP
10,605
10.1% share
7,775g
23 CS · 0.7/m
Red side
VictoryCaledon#2515
Mel · Top
16 / 10 / 7
41.8% KP
43,562
26.7% share
14,245g
176 CS · 5.6/m
Lunar Prophet#NA1
Rengar · Jungle
6 / 9 / 7
23.6% KP
19,255
11.8% share
11,754g
209 CS · 6.7/m
I want Dle#NA1
Naafiri · Mid
17 / 2 / 14
56.4% KP
48,187
29.6% share
14,451g
156 CS · 5/m
MuskyHuskie#NA1
Nilah · ADC
15 / 2 / 8
41.8% KP
41,164
25.3% share
16,112g
232 CS · 7.4/m
unknowned#NA1
Karma · Support
1 / 2 / 35
65.5% KP
10,813
6.6% share
10,328g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
