Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Normal Draft · 568 days ago
9 / 4 / 18
K / D / A
65.9%
Kill participation
1,285.2
Damage / min
16,270g
501.9 gold / min
25
3 placed · 3 cleared
264
8.1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKreatureSensei#NA1
Malphite · Top
5 / 1 / 13
43.9% KP
36,068
21.9% share
12,523g
199 CS · 6.1/m
Wardgier V Hard#NA1
Karthus · Jungle
9 / 4 / 18
65.9% KP
41,663
25.3% share
16,270g
264 CS · 8.1/m
ShootYouDead IRL#KILLR
Yasuo · Mid
10 / 10 / 4
34.1% KP
42,299
25.7% share
15,056g
269 CS · 8.3/m
E rock#ETP
Aphelios · ADC
12 / 3 / 8
48.8% KP
30,215
18.4% share
16,133g
280 CS · 8.6/m
cookiemeowmeow#人畜无害
Neeko · Support
5 / 4 / 13
43.9% KP
14,252
8.7% share
9,772g
40 CS · 1.2/m
Red side
DefeatDangerNoodle756#NA1
Briar · Top
5 / 7 / 6
50% KP
24,109
22.1% share
14,152g
250 CS · 7.7/m
HopefullyDead#NA1
Hecarim · Jungle
3 / 7 / 7
45.5% KP
13,899
12.8% share
11,126g
205 CS · 6.3/m
James Sunderland#TRAPR
Pantheon · Mid
10 / 8 / 1
50% KP
33,091
30.4% share
12,819g
174 CS · 5.4/m
toad#NA3
Ziggs · ADC
3 / 7 / 6
40.9% KP
28,440
26.1% share
12,796g
277 CS · 8.5/m
george t#NA100
Taliyah · Support
1 / 12 / 3
18.2% KP
9,448
8.7% share
8,097g
52 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
