Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Victory
Normal Draft · 568 days ago
19 / 7 / 13
K / D / A
74.4%
Kill participation
1,729.3
Damage / min
18,535g
529.3 gold / min
23
2 placed · 4 cleared
234
6.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySo1okin9#4428
Renekton · Top
2 / 7 / 13
34.9% KP
27,858
15.3% share
11,357g
194 CS · 5.5/m
Wardgier V Hard#NA1
Kindred · Jungle
19 / 7 / 13
74.4% KP
60,554
33.2% share
18,535g
234 CS · 6.7/m
honey on goat#king
Lissandra · Mid
3 / 6 / 17
46.5% KP
27,314
15% share
13,737g
271 CS · 7.7/m
ElmeroII#NA1
Jhin · ADC
18 / 4 / 8
60.5% KP
50,213
27.5% share
18,456g
277 CS · 7.9/m
cookiemeowmeow#人畜无害
Neeko · Support
1 / 8 / 25
60.5% KP
16,718
9.2% share
10,564g
45 CS · 1.3/m
Red side
DefeatToward Death#NA1
Jayce · Top
6 / 7 / 10
50% KP
36,412
26.9% share
14,760g
260 CS · 7.4/m
JinGangTieGaier#1629
Diana · Jungle
6 / 12 / 9
46.9% KP
22,884
16.9% share
14,687g
197 CS · 5.6/m
archOrigin#NA1
Cho'Gath · Mid
15 / 8 / 7
68.8% KP
37,935
28% share
15,996g
236 CS · 6.7/m
Saph#1805
Ezreal · ADC
4 / 7 / 7
34.4% KP
29,173
21.5% share
11,793g
229 CS · 6.5/m
Dean#NA0
Braum · Support
1 / 9 / 15
50% KP
9,150
6.8% share
8,180g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
