Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 719 days ago
12 / 2 / 8
K / D / A
60.6%
Kill participation
738.4
Damage / min
10,753g
529.7 gold / min
14
5 placed · 2 cleared
109
5.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGGGGG#JP2
Gangplank · Top
2 / 1 / 11
39.4% KP
12,019
15.8% share
7,395g
126 CS · 6.2/m
學無止境#Only
Bel'Veth · Jungle
12 / 2 / 8
60.6% KP
14,990
19.6% share
10,753g
109 CS · 5.4/m
Red#54h
Vex · Mid
13 / 3 / 7
60.6% KP
26,987
35.4% share
11,932g
151 CS · 7.4/m
赤兎馬#poop
Ezreal · ADC
4 / 2 / 4
24.2% KP
14,889
19.5% share
8,664g
184 CS · 9.1/m
ブラキオサウルス#dino
Thresh · Support
2 / 3 / 19
63.6% KP
7,426
9.7% share
6,746g
26 CS · 1.3/m
Red side
Defeat田中 智光#0924
Udyr · Top
2 / 5 / 2
36.4% KP
11,637
21.9% share
6,410g
127 CS · 6.3/m
自宅警備員です#JP1
Zyra · Jungle
1 / 6 / 4
45.5% KP
14,399
27.1% share
6,696g
128 CS · 6.3/m
七草荠#3521
Yone · Mid
3 / 8 / 1
36.4% KP
11,589
21.8% share
7,241g
136 CS · 6.7/m
Purgatorium#JP1
Lucian · ADC
3 / 6 / 0
27.3% KP
10,443
19.7% share
7,498g
154 CS · 7.6/m
おむつ大尉#JP111
Braum · Support
2 / 8 / 2
36.4% KP
5,074
9.5% share
5,387g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
