Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Victory
Ranked Solo/Duo · 718 days ago
3 / 2 / 3
K / D / A
18.2%
Kill participation
607
Damage / min
12,657g
435.2 gold / min
12
5 placed · 1 cleared
258
8.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアルティメットニーコ#NEEKO
Ornn · Top
3 / 3 / 2
31.3% KP
21,160
25.2% share
10,164g
217 CS · 7.5/m
kentys#JP1
Skarner · Jungle
7 / 7 / 4
68.8% KP
16,407
19.5% share
9,819g
140 CS · 4.8/m
Jinx sniper Bot #JP1
Viktor · Mid
1 / 5 / 5
37.5% KP
18,953
22.6% share
10,526g
228 CS · 7.8/m
居酒屋ですか#JP1
Ashe · ADC
2 / 8 / 6
50% KP
18,853
22.4% share
11,425g
233 CS · 8/m
刀鋒舞者#JP1
Pyke · Support
3 / 10 / 7
62.5% KP
8,672
10.3% share
8,525g
36 CS · 1.2/m
Red side
Victory學無止境#Only
Tryndamere · Top
3 / 2 / 3
18.2% KP
17,653
16.9% share
12,657g
258 CS · 8.9/m
syaruru#0323
Udyr · Jungle
4 / 4 / 18
66.7% KP
18,825
18.1% share
12,027g
194 CS · 6.7/m
Red#54h
Akshan · Mid
13 / 2 / 6
57.6% KP
32,559
31.3% share
15,350g
232 CS · 8/m
スナイパーゴルゴ#JP1
Jhin · ADC
8 / 5 / 14
66.7% KP
20,222
19.4% share
12,803g
221 CS · 7.6/m
Mommy Irelia#JP1
Karma · Support
5 / 3 / 14
57.6% KP
14,923
14.3% share
9,293g
51 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
