Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 718 days ago
4 / 5 / 11
K / D / A
62.5%
Kill participation
549
Damage / min
9,968g
367.4 gold / min
23
9 placed · 3 cleared
167
6.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGGGGG#JP2
Gangplank · Top
2 / 9 / 5
29.2% KP
15,087
15.4% share
10,657g
188 CS · 6.9/m
學無止境#Only
Bel'Veth · Jungle
4 / 5 / 11
62.5% KP
14,897
15.2% share
9,968g
167 CS · 6.2/m
Red#54h
Vex · Mid
13 / 1 / 3
66.7% KP
33,779
34.5% share
13,420g
217 CS · 8/m
Ricky#りっきー
Ziggs · ADC
5 / 3 / 8
54.2% KP
21,849
22.3% share
11,139g
234 CS · 8.6/m
Snowell#JP1
Renata Glasc · Support
0 / 4 / 17
70.8% KP
12,171
12.4% share
6,798g
24 CS · 0.9/m
Red side
VictoryXue Delan#11473
Fiora · Top
14 / 3 / 2
72.7% KP
37,434
47% share
18,363g
261 CS · 9.6/m
えびふらいのしっぽ#あげっコ
Diana · Jungle
6 / 7 / 2
36.4% KP
14,710
18.5% share
10,687g
163 CS · 6/m
領域展開#相磯 1
Yone · Mid
1 / 6 / 5
27.3% KP
10,482
13.1% share
8,057g
127 CS · 4.7/m
Deft#JP1
Smolder · ADC
1 / 0 / 1
9.1% KP
13,550
17% share
10,328g
235 CS · 8.7/m
くりす#JP1
Alistar · Support
0 / 8 / 6
27.3% KP
3,549
4.5% share
6,382g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
