Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 714 days ago
13 / 7 / 17
K / D / A
69.8%
Kill participation
693.8
Damage / min
16,577g
498.8 gold / min
34
7 placed · 10 cleared
203
6.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopK1ng#mnt
Rumble · Top
6 / 9 / 11
54.8% KP
48,291
38.7% share
14,143g
233 CS · 7/m
NO CHAT#JP2
Lee Sin · Jungle
6 / 6 / 12
58.1% KP
16,913
13.6% share
12,693g
189 CS · 5.7/m
Suisei#SSS
Azir · Mid
5 / 7 / 3
25.8% KP
15,492
12.4% share
11,614g
228 CS · 6.9/m
Oisiina#417
Draven · ADC
13 / 7 / 8
67.7% KP
38,495
30.9% share
19,733g
294 CS · 8.8/m
xXFishKingXx#JP1
Taric · Support
1 / 14 / 16
54.8% KP
5,472
4.4% share
8,075g
36 CS · 1.1/m
Red side
VictoryGGGGG#JP2
Gangplank · Top
4 / 6 / 18
51.2% KP
17,054
12.3% share
15,054g
247 CS · 7.4/m
學無止境#Only
Viego · Jungle
13 / 7 / 17
69.8% KP
23,057
16.7% share
16,577g
203 CS · 6.1/m
sukara#888
Hwei · Mid
10 / 3 / 18
65.1% KP
44,495
32.1% share
16,665g
272 CS · 8.2/m
ひよんじゆん#JP1
Ezreal · ADC
15 / 6 / 16
72.1% KP
45,237
32.7% share
16,124g
241 CS · 7.3/m
m1n#0305
Alistar · Support
1 / 9 / 30
72.1% KP
8,567
6.2% share
8,960g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
