Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Victory
Ranked Solo/Duo · 714 days ago
9 / 5 / 13
K / D / A
66.7%
Kill participation
679
Damage / min
14,439g
432.5 gold / min
33
7 placed · 6 cleared
190
5.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGGGGG#JP2
Gangplank · Top
2 / 9 / 7
39.1% KP
19,713
17.4% share
11,680g
205 CS · 6.1/m
a new beginning#ooo
Xin Zhao · Jungle
4 / 8 / 11
65.2% KP
27,379
24.2% share
11,810g
212 CS · 6.4/m
時の雨 最終戦争#0715
Hwei · Mid
12 / 4 / 6
78.3% KP
33,027
29.1% share
16,040g
225 CS · 6.7/m
accjapan305#JP1
Ashe · ADC
3 / 6 / 13
69.6% KP
24,619
21.7% share
12,688g
260 CS · 7.8/m
宝多ちゃん#JP1
Rell · Support
2 / 6 / 16
78.3% KP
8,572
7.6% share
9,028g
42 CS · 1.3/m
Red side
VictoryTopK1ng#mnt
Yone · Top
6 / 4 / 10
48.5% KP
35,086
28.4% share
18,197g
356 CS · 10.7/m
學無止境#Only
Rek'Sai · Jungle
9 / 5 / 13
66.7% KP
22,667
18.4% share
14,439g
190 CS · 5.7/m
sukara#888
Neeko · Mid
8 / 4 / 11
57.6% KP
32,242
26.1% share
12,903g
213 CS · 6.4/m
よしだせいや#JP1
Jhin · ADC
9 / 2 / 12
63.6% KP
26,976
21.9% share
17,056g
310 CS · 9.3/m
xXFishKingXx#JP1
Taric · Support
1 / 8 / 21
66.7% KP
6,465
5.2% share
9,139g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
