Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 713 days ago
2 / 6 / 1
K / D / A
42.9%
Kill participation
572.7
Damage / min
9,408g
335.4 gold / min
10
4 placed · 2 cleared
206
7.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory蒙古タンメン#NKMT
Mordekaiser · Top
4 / 3 / 3
26.9% KP
23,817
23.7% share
10,683g
203 CS · 7.2/m
fall in luv#你和我
Viego · Jungle
8 / 0 / 9
65.4% KP
14,732
14.6% share
12,563g
193 CS · 6.9/m
ZERO Sievert#JP2
Hwei · Mid
8 / 2 / 12
76.9% KP
32,028
31.8% share
14,057g
245 CS · 8.7/m
Yuju#uwu
Corki · ADC
6 / 2 / 11
65.4% KP
20,816
20.7% share
13,262g
233 CS · 8.3/m
ChaosInoculation#Exile
Maokai · Support
0 / 0 / 18
69.2% KP
9,190
9.1% share
7,465g
28 CS · 1/m
Red side
Defeatブラキオサウルス#dino
Ornn · Top
1 / 2 / 2
42.9% KP
13,305
21.6% share
10,192g
249 CS · 8.9/m
黒髪猫耳メイド少女#777
Lee Sin · Jungle
2 / 6 / 3
71.4% KP
9,558
15.5% share
9,658g
197 CS · 7/m
Cecil#sss
Orianna · Mid
1 / 7 / 2
42.9% KP
15,541
25.3% share
8,340g
170 CS · 6.1/m
學無止境#Only
Aphelios · ADC
2 / 6 / 1
42.9% KP
16,063
26.1% share
9,408g
206 CS · 7.3/m
Noname#quan
Thresh · Support
1 / 5 / 4
71.4% KP
7,050
11.5% share
6,685g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
