Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 711 days ago
7 / 8 / 10
K / D / A
58.6%
Kill participation
646.1
Damage / min
13,150g
420.1 gold / min
25
9 placed · 3 cleared
211
6.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPicric Acid#JP1
Malphite · Top
2 / 6 / 4
20.7% KP
24,478
19% share
10,778g
207 CS · 6.6/m
學無止境#Only
Viego · Jungle
7 / 8 / 10
58.6% KP
20,223
15.7% share
13,150g
211 CS · 6.7/m
Rio#897
Vex · Mid
13 / 7 / 4
58.6% KP
43,522
33.7% share
16,636g
283 CS · 9/m
Kibunyasan#JP1
Samira · ADC
3 / 8 / 6
31% KP
20,011
15.5% share
12,636g
238 CS · 7.6/m
グレイラースY#JP1
Shaco · Support
4 / 3 / 12
55.2% KP
20,891
16.2% share
9,770g
34 CS · 1.1/m
Red side
Victory花占い#花占い
K'Sante · Top
1 / 5 / 8
28.1% KP
30,270
24.6% share
11,388g
229 CS · 7.3/m
bucket#rub
Vi · Jungle
7 / 11 / 12
59.4% KP
20,767
16.9% share
12,926g
204 CS · 6.5/m
Yuju#uwu
Corki · Mid
19 / 2 / 11
93.8% KP
47,726
38.8% share
18,260g
266 CS · 8.5/m
Sylphy#zzz
Seraphine · ADC
2 / 4 / 21
71.9% KP
13,757
11.2% share
10,332g
167 CS · 5.3/m
ChaosInoculation#Exile
Nautilus · Support
3 / 7 / 19
68.8% KP
10,482
8.5% share
8,758g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
