Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 710 days ago
11 / 8 / 11
K / D / A
66.7%
Kill participation
909.4
Damage / min
19,060g
481.1 gold / min
25
7 placed · 7 cleared
313
7.9 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRio#897
Volibear · Top
7 / 9 / 6
39.4% KP
34,338
24.8% share
18,545g
297 CS · 7.5/m
臆病者#0520
Taliyah · Jungle
9 / 6 / 13
66.7% KP
39,598
28.7% share
20,451g
376 CS · 9.5/m
Chelsea Hotel#Lost
Ambessa · Mid
4 / 8 / 8
36.4% KP
18,223
13.2% share
12,657g
200 CS · 5/m
學無止境#Only
Kai'Sa · ADC
11 / 8 / 11
66.7% KP
36,026
26.1% share
19,060g
313 CS · 7.9/m
Asaiel#JP1
Leona · Support
2 / 10 / 19
63.6% KP
10,023
7.3% share
11,061g
31 CS · 0.8/m
Red side
DefeatBBQ Tieunaji#JP1
Renekton · Top
3 / 6 / 10
31.7% KP
24,617
16.5% share
15,376g
293 CS · 7.4/m
Zoey47#rsndm
Lee Sin · Jungle
13 / 4 / 18
75.6% KP
28,948
19.4% share
15,863g
176 CS · 4.4/m
Picric Acid#JP1
Brand · Mid
1 / 7 / 25
63.4% KP
33,269
22.3% share
13,067g
228 CS · 5.8/m
Kibunyasan#JP1
Samira · ADC
13 / 8 / 12
61% KP
36,388
24.4% share
20,357g
321 CS · 8.1/m
fall in luv#你和我
Pantheon · Support
11 / 8 / 16
65.9% KP
26,206
17.5% share
11,954g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
