Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Flex · 710 days ago
13 / 2 / 11
K / D / A
60%
Kill participation
1,380.7
Damage / min
13,652g
535.7 gold / min
8
4 placed · 0 cleared
201
7.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat薬用せっけん#JP1
Mordekaiser · Top
4 / 10 / 0
22.2% KP
15,883
20% share
7,788g
99 CS · 3.9/m
Pyke#JP99
Skarner · Jungle
3 / 6 / 7
55.6% KP
10,850
13.6% share
7,835g
97 CS · 3.8/m
YUMEMIRU#MIRU
Yasuo · Mid
1 / 6 / 5
33.3% KP
13,874
17.4% share
9,325g
183 CS · 7.2/m
JackoFrost#asuki
Kindred · ADC
10 / 10 / 4
77.8% KP
32,619
41% share
11,942g
166 CS · 6.5/m
惰 眠#rnilk
Milio · Support
0 / 8 / 13
72.2% KP
6,305
7.9% share
6,635g
24 CS · 0.9/m
Red side
Victory學無止境#Only
Vladimir · Top
13 / 2 / 11
60% KP
35,185
31% share
13,652g
201 CS · 7.9/m
龍拳丶#龍先生
Zac · Jungle
2 / 2 / 24
65% KP
14,367
12.6% share
9,775g
126 CS · 4.9/m
木村拓哉#ZED
Zed · Mid
13 / 5 / 6
47.5% KP
27,251
24% share
11,528g
152 CS · 6/m
色 魔#0101
Lucian · ADC
11 / 6 / 12
57.5% KP
28,417
25% share
11,304g
163 CS · 6.4/m
ドレイヴン選手#JP1
Rell · Support
1 / 4 / 24
62.5% KP
8,432
7.4% share
7,562g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
