Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 709 days ago
8 / 5 / 12
K / D / A
48.8%
Kill participation
667.2
Damage / min
16,451g
491.3 gold / min
27
9 placed · 5 cleared
256
7.6 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoname#quan
Nasus · Top
8 / 7 / 9
41.5% KP
25,337
20% share
13,776g
216 CS · 6.5/m
學無止境#Only
Graves · Jungle
8 / 5 / 12
48.8% KP
22,339
17.6% share
16,451g
256 CS · 7.6/m
Rio#897
Vex · Mid
18 / 6 / 8
63.4% KP
45,587
35.9% share
18,192g
249 CS · 7.4/m
fall in luv#你和我
Zeri · ADC
6 / 4 / 14
48.8% KP
29,662
23.4% share
16,250g
328 CS · 9.8/m
gaman#7897
Soraka · Support
1 / 7 / 19
48.8% KP
3,936
3.1% share
9,243g
41 CS · 1.2/m
Red side
Defeat네모네모#네모네모
Vayne · Top
3 / 10 / 4
24.1% KP
21,431
16.2% share
10,898g
195 CS · 5.8/m
青春禁止#JP1
Karthus · Jungle
12 / 8 / 7
65.5% KP
46,829
35.4% share
17,509g
295 CS · 8.8/m
Capta1n Minh Hùm#M99
Tristana · Mid
11 / 11 / 1
41.4% KP
32,966
25% share
15,604g
223 CS · 6.7/m
BOSS AI#JP1
Heimerdinger · ADC
0 / 8 / 6
20.7% KP
17,855
13.5% share
10,900g
215 CS · 6.4/m
worth#JP22
Senna · Support
3 / 4 / 12
51.7% KP
13,021
9.9% share
10,492g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
