Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 704 days ago
12 / 5 / 12
K / D / A
46.2%
Kill participation
637.9
Damage / min
15,217g
471.4 gold / min
27
7 placed · 4 cleared
192
5.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPerle#2201
Tryndamere · Top
2 / 7 / 3
15.2% KP
12,362
9.7% share
11,449g
247 CS · 7.7/m
seeu#JP1
Karthus · Jungle
12 / 11 / 7
57.6% KP
41,375
32.5% share
15,051g
227 CS · 7/m
Ligen#123
Corki · Mid
0 / 10 / 13
39.4% KP
16,143
12.7% share
11,582g
243 CS · 7.5/m
M来い#1404
Zeri · ADC
12 / 12 / 10
66.7% KP
34,140
26.8% share
14,299g
238 CS · 7.4/m
aspire#JINBU
Hwei · Support
7 / 12 / 15
66.7% KP
23,471
18.4% share
10,694g
38 CS · 1.2/m
Red side
Victoryダブルキングクジラ#bosyo
K'Sante · Top
6 / 2 / 12
34.6% KP
25,400
16.8% share
14,713g
226 CS · 7/m
8114149#419
Kog'Maw · ADC
10 / 6 / 17
51.9% KP
46,107
30.5% share
16,623g
265 CS · 8.2/m
Rio#897
Akshan · Mid
21 / 5 / 5
50% KP
43,209
28.6% share
19,604g
233 CS · 7.2/m
學無止境#Only
Viego · Jungle
12 / 5 / 12
46.2% KP
20,593
13.6% share
15,217g
192 CS · 5.9/m
星野 アジン#JP2
Pantheon · Support
3 / 15 / 13
30.8% KP
15,834
10.5% share
9,814g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
