Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Summoner's Rift · 486 days ago
5 / 2 / 6
K / D / A
40.7%
Kill participation
868.2
Damage / min
11,804g
454.3 gold / min
12
10 placed · 2 cleared
203
7.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音搜羽毛AD#CN1
Jinx · ADC
2 / 2 / 9
40.7% KP
13,113
13.7% share
10,987g
226 CS · 8.7/m
學無止境#Only
Rumble · Top
5 / 2 / 6
40.7% KP
22,559
23.6% share
11,804g
203 CS · 7.8/m
學無止境#勿忘我
Viktor · Mid
4 / 2 / 7
40.7% KP
20,957
21.9% share
10,180g
196 CS · 7.5/m
小心女人#jjp
Pantheon · Jungle
14 / 2 / 7
77.8% KP
24,052
25.2% share
14,476g
212 CS · 8.2/m
素妍丶缸爸#9578
Karma · Support
2 / 2 / 12
51.9% KP
14,800
15.5% share
8,178g
45 CS · 1.7/m
Red side
Defeatsad and bad#はるだよ
Aphelios · ADC
3 / 5 / 0
30% KP
12,920
28.3% share
8,665g
192 CS · 7.4/m
小ライス大盛り#JP1
Veigar · Mid
2 / 5 / 3
50% KP
7,560
16.6% share
8,858g
185 CS · 7.1/m
一メイソン理鶯一#JP1
Yorick · Top
3 / 6 / 1
40% KP
11,948
26.2% share
10,375g
202 CS · 7.8/m
中国のjungleking#JP1
Braum · Support
0 / 4 / 3
30% KP
1,909
4.2% share
5,420g
32 CS · 1.2/m
NewUniVersE丶#NO1
Elise · Jungle
2 / 7 / 4
60% KP
11,267
24.7% share
8,090g
125 CS · 4.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
