Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 285 days ago
18 / 3 / 7
K / D / A
59.5%
Kill participation
1,571.1
Damage / min
16,558g
627.6 gold / min
16
6 placed · 3 cleared
199
7.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryケンタウロスの騎士#人马王
Mordekaiser · Top
10 / 7 / 6
38.1% KP
39,181
32.5% share
12,300g
209 CS · 7.9/m
キシリトール配合#JP1
Talon · Jungle
7 / 2 / 12
45.2% KP
15,952
13.2% share
13,624g
262 CS · 9.9/m
學無止境#Only
Akshan · Mid
18 / 3 / 7
59.5% KP
41,451
34.4% share
16,558g
199 CS · 7.5/m
理のドレイヴンJG#rich
Kog'Maw · ADC
5 / 3 / 7
28.6% KP
18,303
15.2% share
11,267g
195 CS · 7.4/m
SUPPER#SaKi
Lulu · Support
2 / 3 / 18
47.6% KP
5,756
4.8% share
8,081g
28 CS · 1.1/m
Red side
Defeatsyaruru#0323
Renekton · Top
1 / 10 / 5
33.3% KP
16,530
22.4% share
9,161g
189 CS · 7.2/m
我生吃你亲妈#2001
Viego · Jungle
14 / 8 / 1
83.3% KP
20,190
27.4% share
16,515g
180 CS · 6.8/m
Faker#DFM
Swain · Mid
1 / 9 / 6
38.9% KP
17,480
23.7% share
8,737g
168 CS · 6.4/m
Riyon#りよん
Draven · ADC
2 / 8 / 3
27.8% KP
11,733
15.9% share
11,510g
199 CS · 7.5/m
IM HAPPY#ガーン
Nautilus · Support
0 / 7 / 6
33.3% KP
7,748
10.5% share
6,557g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
