Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Normal Draft · 285 days ago
27 / 4 / 7
K / D / A
89.5%
Kill participation
1,701
Damage / min
19,065g
645.9 gold / min
22
5 placed · 2 cleared
215
7.3 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory意座政高数回奥音#JP1
Malphite · Top
4 / 6 / 11
39.5% KP
24,872
21.7% share
12,522g
211 CS · 7.1/m
學無止境#Only
Ekko · Jungle
27 / 4 / 7
89.5% KP
50,207
43.7% share
19,065g
215 CS · 7.3/m
Crocsx#115
Akali · Mid
3 / 3 / 6
23.7% KP
15,259
13.3% share
10,351g
216 CS · 7.3/m
Flat Earther#capy
Yasuo · ADC
4 / 3 / 7
28.9% KP
19,924
17.3% share
14,299g
272 CS · 9.2/m
YoneSimp#6867
Lulu · Support
0 / 6 / 14
36.8% KP
4,583
4% share
7,960g
25 CS · 0.8/m
Red side
Defeat卑しか女ヴァイ#JP1
Gangplank · Top
6 / 3 / 4
45.5% KP
23,729
22.1% share
14,320g
254 CS · 8.6/m
413#777
Jayce · Jungle
5 / 11 / 8
59.1% KP
20,669
19.2% share
12,796g
158 CS · 5.4/m
Architect#JP1
Ahri · Mid
3 / 3 / 7
45.5% KP
22,793
21.2% share
10,247g
205 CS · 6.9/m
clare2358#JP1
Aphelios · ADC
8 / 10 / 3
50% KP
28,940
26.9% share
12,168g
195 CS · 6.6/m
とずず#劇場愛歌
Blitzcrank · Support
0 / 11 / 11
50% KP
11,364
10.6% share
7,101g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
