Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 285 days ago
7 / 6 / 12
K / D / A
61.3%
Kill participation
1,164.9
Damage / min
16,137g
423.4 gold / min
35
13 placed · 4 cleared
287
7.5 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat永遠の青いバラの恋愛#Hong
Dr. Mundo · Top
2 / 9 / 10
38.7% KP
29,323
22.3% share
13,835g
217 CS · 5.7/m
fa11f0ru#4949
Rumble · Jungle
16 / 4 / 6
71% KP
32,802
25% share
20,910g
236 CS · 6.2/m
學無止境#Only
Viktor · Mid
7 / 6 / 12
61.3% KP
44,403
33.8% share
16,137g
287 CS · 7.5/m
はちちゃん#0909
Aphelios · ADC
6 / 8 / 3
29% KP
21,385
16.3% share
17,405g
305 CS · 8/m
オタク狩り#秋葉原
Alistar · Support
0 / 7 / 13
41.9% KP
3,531
2.7% share
9,683g
36 CS · 0.9/m
Red side
Victoryrelya#JP2
Aatrox · Top
3 / 6 / 10
39.4% KP
30,793
18.5% share
15,559g
290 CS · 7.6/m
ImNotPoPo#JP1
Nidalee · Jungle
7 / 4 / 7
42.4% KP
25,832
15.6% share
17,323g
303 CS · 7.9/m
野良猫#にゃー
Ahri · Mid
10 / 10 / 3
39.4% KP
34,206
20.6% share
15,916g
250 CS · 6.6/m
潔世一#Majin
Jinx · ADC
13 / 6 / 8
63.6% KP
66,310
39.9% share
22,483g
354 CS · 9.3/m
always#inori
Thresh · Support
0 / 5 / 15
45.5% KP
8,869
5.3% share
10,180g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
