Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 284 days ago
8 / 6 / 7
K / D / A
36.6%
Kill participation
531
Damage / min
13,227g
445.6 gold / min
22
7 placed · 8 cleared
192
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLulu#baby1
K'Sante · Top
7 / 10 / 2
36% KP
19,422
20.6% share
11,080g
181 CS · 6.1/m
Sassappel#3794
Jayce · Jungle
2 / 9 / 16
72% KP
19,209
20.3% share
13,051g
176 CS · 5.9/m
82歳の春子の最後の挑戦#本当に最後
Zoe · Mid
8 / 6 / 9
68% KP
28,425
30.1% share
13,146g
208 CS · 7/m
Love kindred#ÒωÓ
Kai'Sa · ADC
2 / 8 / 3
20% KP
9,949
10.5% share
11,633g
223 CS · 7.5/m
万燈ゆうひ#てんとう虫
Elise · Support
6 / 8 / 9
60% KP
17,479
18.5% share
9,599g
26 CS · 0.9/m
Red side
Victorynice try#ggwp3
Ambessa · Top
3 / 5 / 11
34.1% KP
22,915
18.9% share
12,809g
214 CS · 7.2/m
fa11f0ru#4949
Rumble · Jungle
16 / 3 / 12
68.3% KP
34,895
28.8% share
20,127g
226 CS · 7.6/m
學無止境#Only
Akshan · Mid
8 / 6 / 7
36.6% KP
15,762
13% share
13,227g
192 CS · 6.5/m
ねむるまち#1027
Aphelios · ADC
13 / 6 / 8
51.2% KP
41,577
34.4% share
18,706g
240 CS · 8.1/m
グラガスメイドカフェ#萌え萌えキ
Alistar · Support
1 / 5 / 19
48.8% KP
5,808
4.8% share
8,885g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
