Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Normal Draft · 284 days ago
17 / 7 / 14
K / D / A
79.5%
Kill participation
1,951.9
Damage / min
20,324g
589.1 gold / min
29
5 placed · 3 cleared
276
8 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatジングォン派#YKZ
Sion · Top
4 / 9 / 7
29.7% KP
36,747
28.8% share
15,770g
311 CS · 9/m
こここ#JP1
Bel'Veth · Jungle
6 / 7 / 5
29.7% KP
13,398
10.5% share
13,250g
230 CS · 6.7/m
hemoa#JP1
Akali · Mid
11 / 9 / 6
45.9% KP
33,280
26.1% share
14,530g
204 CS · 5.9/m
あいんつ#Vayne
Vayne · ADC
12 / 9 / 5
45.9% KP
22,326
17.5% share
15,940g
217 CS · 6.3/m
pyopyo#JP1
Sona · Support
4 / 7 / 25
78.4% KP
21,970
17.2% share
12,583g
29 CS · 0.8/m
Red side
VictoryTheBeastlyCow#NA1
Garen · Top
7 / 5 / 12
48.7% KP
38,708
19.6% share
16,722g
279 CS · 8.1/m
學無止境#Only
Talon · Jungle
17 / 7 / 14
79.5% KP
67,341
34.2% share
20,324g
276 CS · 8/m
YoneSimp#6867
Mel · Mid
5 / 7 / 4
23.1% KP
27,882
14.1% share
12,430g
249 CS · 7.2/m
DjDeadlYx#TR1
Yone · ADC
7 / 10 / 17
61.5% KP
43,680
22.2% share
17,083g
250 CS · 7.2/m
Survascian#onYT
Renata Glasc · Support
3 / 9 / 22
64.1% KP
19,562
9.9% share
11,431g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
