Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Normal Draft · 284 days ago
25 / 9 / 12
K / D / A
68.5%
Kill participation
1,768.1
Damage / min
21,460g
632.4 gold / min
28
5 placed · 7 cleared
248
7.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWeirdo123456789#10043
Illaoi · Top
9 / 11 / 2
22.4% KP
39,169
22.4% share
14,289g
230 CS · 6.8/m
Kreuz#3378
Lee Sin · Jungle
4 / 12 / 8
24.5% KP
16,552
9.4% share
11,127g
136 CS · 4/m
犬飼こむぎ#わんだふる
Ezreal · Mid
18 / 11 / 3
42.9% KP
49,574
28.3% share
17,440g
270 CS · 8/m
chi#8800
Aphelios · ADC
13 / 11 / 9
44.9% KP
51,947
29.6% share
20,996g
237 CS · 7/m
AT キュアナスミン#447
Alistar · Support
5 / 9 / 19
49% KP
17,971
10.3% share
11,506g
27 CS · 0.8/m
Red side
DefeatSurvascian#onYT
Swain · Top
6 / 8 / 13
35.2% KP
34,591
18.9% share
13,040g
227 CS · 6.7/m
學無止境#Only
Viego · Jungle
25 / 9 / 12
68.5% KP
59,998
32.8% share
21,460g
248 CS · 7.3/m
YoneSimp#6867
Mel · Mid
14 / 9 / 13
50% KP
35,581
19.4% share
15,543g
238 CS · 7/m
DjDeadlYx#TR1
Yone · ADC
3 / 12 / 16
35.2% KP
28,407
15.5% share
14,665g
246 CS · 7.2/m
TheBeastlyCow#NA1
Poppy · Support
6 / 11 / 20
48.1% KP
24,469
13.4% share
11,955g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
