Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Normal Draft · 284 days ago
1 / 7 / 11
K / D / A
66.7%
Kill participation
302.9
Damage / min
5,886g
285.3 gold / min
46
18 placed · 5 cleared
22
1.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYordle is God#vn2
Rek'Sai · Top
2 / 3 / 2
12.1% KP
14,884
18.1% share
6,969g
137 CS · 6.6/m
翡翠のはるさん#0612
Malphite · Jungle
1 / 2 / 13
42.4% KP
8,651
10.5% share
7,971g
133 CS · 6.4/m
KatariNama#JP1
Katarina · Mid
16 / 5 / 8
72.7% KP
28,443
34.7% share
11,217g
127 CS · 6.2/m
大橋ジーノ#3726
Aphelios · ADC
13 / 3 / 2
45.5% KP
25,823
31.5% share
12,904g
152 CS · 7.4/m
生きろhayasi#JP1
Rakan · Support
1 / 5 / 14
45.5% KP
4,263
5.2% share
6,101g
14 CS · 0.7/m
Red side
DefeatTheBeastlyCow#NA1
Dr. Mundo · Top
4 / 4 / 1
27.8% KP
23,252
32.7% share
8,044g
152 CS · 7.4/m
FyeD#JP2
Vi · Jungle
6 / 6 / 4
55.6% KP
13,745
19.3% share
9,356g
139 CS · 6.7/m
YoneSimp#6867
Mel · Mid
2 / 10 / 4
33.3% KP
11,672
16.4% share
5,913g
88 CS · 4.3/m
Survascian#onYT
Miss Fortune · ADC
5 / 6 / 6
61.1% KP
16,223
22.8% share
8,692g
123 CS · 6/m
學無止境#Only
Rell · Support
1 / 7 / 11
66.7% KP
6,250
8.8% share
5,886g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
