Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Normal Draft · 284 days ago
13 / 4 / 9
K / D / A
68.8%
Kill participation
1,020.2
Damage / min
14,020g
449.4 gold / min
15
4 placed · 1 cleared
189
6.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheBeastlyCow#NA1
Quinn · Top
5 / 12 / 6
34.4% KP
21,842
19% share
11,373g
172 CS · 5.5/m
FyeD#JP2
Wukong · Jungle
8 / 5 / 7
46.9% KP
21,885
19% share
13,269g
216 CS · 6.9/m
學無止境#Only
Zed · Mid
13 / 4 / 9
68.8% KP
31,831
27.7% share
14,020g
189 CS · 6.1/m
Survascian#onYT
Ezreal · ADC
3 / 7 / 12
46.9% KP
26,620
23.2% share
11,995g
218 CS · 7/m
YoneSimp#6867
Lux · Support
3 / 9 / 13
50% KP
12,772
11.1% share
8,958g
23 CS · 0.7/m
Red side
Victorycocoa#JP0
K'Sante · Top
6 / 7 / 3
24.3% KP
19,858
17.5% share
11,458g
191 CS · 6.1/m
cnrk#rkcn
Graves · Jungle
17 / 4 / 5
59.5% KP
34,137
30.1% share
18,908g
288 CS · 9.2/m
ぐれん#こくえい
Talon · Mid
6 / 6 / 7
35.1% KP
20,846
18.4% share
12,005g
211 CS · 6.8/m
いつも心にhi im gosu#QAA0
Vayne · ADC
7 / 12 / 4
29.7% KP
27,615
24.4% share
13,674g
199 CS · 6.4/m
Perfect Illusion#Xayah
Karma · Support
1 / 3 / 18
51.4% KP
10,952
9.7% share
10,174g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
