Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 279 days ago
5 / 6 / 7
K / D / A
63.2%
Kill participation
902.2
Damage / min
13,789g
469.3 gold / min
22
8 placed · 3 cleared
229
7.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatマンゴーとコショウ#123
Riven · Top
1 / 7 / 1
10.5% KP
7,725
9.4% share
11,299g
246 CS · 8.4/m
fa11f0ru#4949
Ekko · Jungle
9 / 5 / 4
68.4% KP
17,200
20.9% share
16,393g
219 CS · 7.5/m
ShoeBlLL#tw2
Veigar · Mid
1 / 9 / 4
26.3% KP
11,937
14.5% share
9,997g
198 CS · 6.7/m
學無止境#Only
Aphelios · ADC
5 / 6 / 7
63.2% KP
26,510
32.3% share
13,789g
229 CS · 7.8/m
猫の王#JP2
Rumble · Support
3 / 7 / 6
47.4% KP
18,795
22.9% share
8,880g
28 CS · 1/m
Red side
Victoryジャハラマ パチハムーノ#ぱちはむ
Quinn · Top
6 / 2 / 8
41.2% KP
19,262
18.5% share
13,380g
248 CS · 8.4/m
丘 丘#BDTH
Rek'Sai · Jungle
10 / 3 / 17
79.4% KP
21,547
20.7% share
15,139g
207 CS · 7/m
个性逃亡者#JP1
Aurelion Sol · Mid
8 / 4 / 9
50% KP
23,539
22.6% share
12,195g
217 CS · 7.4/m
赤石の神明豊川祥子#Lucas
Lucian · ADC
7 / 5 / 14
61.8% KP
34,184
32.8% share
16,548g
251 CS · 8.5/m
が り#cryst
Taric · Support
3 / 5 / 20
67.6% KP
5,731
5.5% share
9,874g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
