Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 279 days ago
9 / 6 / 10
K / D / A
61.3%
Kill participation
762.4
Damage / min
13,289g
542.8 gold / min
12
6 placed · 2 cleared
177
7.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatあばた#ふぃど
Fiddlesticks · Top
3 / 8 / 2
22.7% KP
11,116
17% share
7,911g
131 CS · 5.4/m
loselinelosegame#999
Briar · Jungle
7 / 4 / 1
36.4% KP
10,544
16.1% share
11,926g
181 CS · 7.4/m
尾中板井#JP1
K'Sante · Mid
4 / 3 / 6
45.5% KP
14,432
22% share
9,643g
170 CS · 6.9/m
Mokurooo#NKG
Ziggs · ADC
6 / 8 / 6
54.5% KP
19,351
29.6% share
12,175g
199 CS · 8.1/m
Orluto#JP1
Seraphine · Support
2 / 8 / 7
40.9% KP
10,031
15.3% share
7,159g
31 CS · 1.3/m
Red side
VictoryI Am AtomiK#シャドウ
Gwen · Top
4 / 4 / 1
16.1% KP
13,945
17.4% share
13,807g
261 CS · 10.7/m
fa11f0ru#4949
Ekko · Jungle
4 / 3 / 11
48.4% KP
12,168
15.2% share
11,885g
203 CS · 8.3/m
キシリトール配合#JP1
Zed · Mid
7 / 5 / 5
38.7% KP
16,159
20.2% share
11,683g
167 CS · 6.8/m
學無止境#Only
Jhin · ADC
9 / 6 / 10
61.3% KP
18,667
23.3% share
13,289g
177 CS · 7.2/m
suzukamui#jp2
Pantheon · Support
7 / 4 / 13
64.5% KP
19,101
23.9% share
10,110g
43 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
