Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 275 days ago
9 / 5 / 9
K / D / A
36%
Kill participation
1,009
Damage / min
12,330g
451.1 gold / min
16
7 placed · 2 cleared
235
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsambaby#sambb
K'Sante · Top
2 / 10 / 1
15% KP
15,018
17% share
8,098g
160 CS · 5.9/m
Aikuros#UwU
Ambessa · Jungle
3 / 9 / 9
60% KP
14,793
16.7% share
11,189g
205 CS · 7.5/m
sacrifice#2345
Ahri · Mid
4 / 5 / 6
50% KP
16,276
18.4% share
10,803g
211 CS · 7.7/m
chico#JP1
Sivir · ADC
9 / 12 / 5
70% KP
33,061
37.4% share
14,691g
197 CS · 7.2/m
巴德葱#JP1
Blitzcrank · Support
2 / 14 / 7
45% KP
9,194
10.4% share
7,656g
22 CS · 0.8/m
Red side
Victory光陣の使徒ムルムル#8724
Tryndamere · Top
10 / 4 / 11
42% KP
39,168
28.2% share
14,378g
223 CS · 8.2/m
fa11f0ru#4949
Evelynn · Jungle
22 / 2 / 17
78% KP
44,362
31.9% share
18,097g
222 CS · 8.1/m
學無止境#Only
Viktor · Mid
9 / 5 / 9
36% KP
27,578
19.8% share
12,330g
235 CS · 8.6/m
Slow BOT#JP1
Jhin · ADC
8 / 5 / 15
46% KP
18,515
13.3% share
12,707g
191 CS · 7/m
Tako Yankee#1112
Nami · Support
1 / 4 / 30
62% KP
9,483
6.8% share
8,750g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
