Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 268 days ago
7 / 5 / 11
K / D / A
64.3%
Kill participation
933.9
Damage / min
13,302g
431.9 gold / min
22
10 placed · 0 cleared
233
7.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory彩虹小馬#CN1
Shen · Top
4 / 3 / 16
71.4% KP
21,689
20.6% share
11,521g
179 CS · 5.8/m
fa11f0ru#4949
Kindred · Jungle
7 / 3 / 10
60.7% KP
20,058
19.1% share
14,338g
219 CS · 7.1/m
學無止境#Only
Viktor · Mid
7 / 5 / 11
64.3% KP
28,763
27.3% share
13,302g
233 CS · 7.6/m
RuneFactoryが大好きね#BlauR
Jinx · ADC
7 / 3 / 14
75% KP
27,581
26.2% share
16,519g
262 CS · 8.5/m
負けない人生負けない気持ち#061i
Braum · Support
3 / 3 / 22
89.3% KP
7,164
6.8% share
9,970g
15 CS · 0.5/m
Red side
Defeatゆっちゃん1#JP1
Ornn · Top
1 / 5 / 4
29.4% KP
14,026
17.4% share
10,811g
232 CS · 7.5/m
白鶴仙童#MYZZ
Talon · Jungle
5 / 6 / 2
41.2% KP
23,207
28.8% share
14,831g
230 CS · 7.5/m
galigaligali#XXX
Sylas · Mid
5 / 5 / 6
64.7% KP
25,128
31.2% share
11,041g
169 CS · 5.5/m
Tele#JP1
Nilah · ADC
5 / 8 / 2
41.2% KP
12,361
15.3% share
12,554g
240 CS · 7.8/m
sign#520am
Taric · Support
1 / 4 / 7
47.1% KP
5,941
7.4% share
8,152g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
