Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 261 days ago
15 / 4 / 1
K / D / A
37.2%
Kill participation
859.6
Damage / min
13,172g
550.4 gold / min
15
7 placed · 2 cleared
182
7.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatマンゴーとコショウ#123
Riven · Top
4 / 7 / 2
37.5% KP
18,503
24.6% share
8,958g
178 CS · 7.4/m
草你ma逼惡心你爹#JP4ma
Ekko · Jungle
5 / 8 / 4
56.3% KP
16,897
22.5% share
10,983g
154 CS · 6.4/m
a0ch0agdenZ#JP1
Orianna · Mid
2 / 9 / 4
37.5% KP
11,441
15.2% share
7,358g
136 CS · 5.7/m
hourousummer#325
Kai'Sa · ADC
2 / 9 / 1
18.8% KP
13,678
18.2% share
10,339g
194 CS · 8.1/m
ScriniK#JP1
Vel'Koz · Support
3 / 10 / 3
37.5% KP
14,586
19.4% share
6,650g
34 CS · 1.4/m
Red side
Victory奈斯002#JP2
Fiora · Top
9 / 0 / 3
27.9% KP
15,522
16% share
11,813g
201 CS · 8.4/m
fa11f0ru#4949
Zac · Jungle
3 / 3 / 18
48.8% KP
20,100
20.8% share
12,177g
199 CS · 8.3/m
學無止境#Only
Akshan · Mid
15 / 4 / 1
37.2% KP
20,573
21.2% share
13,172g
182 CS · 7.6/m
겨 울#한발에두놈
Ezreal · ADC
10 / 5 / 9
44.2% KP
27,535
28.4% share
14,793g
203 CS · 8.5/m
橘シェリー#魔女裁判
Pyke · Support
6 / 4 / 13
44.2% KP
13,115
13.5% share
9,167g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
