Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 256 days ago
10 / 5 / 9
K / D / A
57.6%
Kill participation
1,050
Damage / min
15,140g
513.8 gold / min
19
6 placed · 6 cleared
211
7.2 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVietNamKING#siuuu
Urgot · Top
8 / 4 / 7
51.7% KP
21,235
23.5% share
12,243g
191 CS · 6.5/m
szerzno#bomba
Graves · Jungle
6 / 6 / 11
58.6% KP
16,916
18.7% share
13,987g
250 CS · 8.5/m
Melody#I L
Zoe · Mid
4 / 4 / 9
44.8% KP
22,194
24.6% share
10,394g
193 CS · 6.5/m
火負いの囚人#UKYO
Yunara · ADC
5 / 9 / 9
48.3% KP
18,529
20.5% share
13,197g
179 CS · 6.1/m
セレニティ#JP2
Leona · Support
6 / 10 / 10
55.2% KP
11,450
12.7% share
10,110g
24 CS · 0.8/m
Red side
VictoryAnkochan#20y
Gragas · Top
4 / 5 / 13
51.5% KP
16,566
14.4% share
11,175g
178 CS · 6/m
fa11f0ru#4949
Karthus · Jungle
12 / 6 / 11
69.7% KP
32,551
28.3% share
16,571g
252 CS · 8.6/m
學無止境#Only
Akshan · Mid
10 / 5 / 9
57.6% KP
30,939
26.9% share
15,140g
211 CS · 7.2/m
Milan#bb6
Aphelios · ADC
2 / 7 / 10
36.4% KP
18,705
16.3% share
13,773g
236 CS · 8/m
hetel#JP1
Neeko · Support
5 / 6 / 10
45.5% KP
16,275
14.1% share
9,791g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
