Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 256 days ago
3 / 5 / 10
K / D / A
37.1%
Kill participation
699.9
Damage / min
12,899g
433.8 gold / min
19
9 placed · 3 cleared
244
8.2 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVietNamKING#siuuu
Gragas · Top
9 / 7 / 11
57.1% KP
22,105
18.9% share
12,758g
175 CS · 5.9/m
べんとりっく#梔子ユメ
Zaahen · Jungle
8 / 7 / 11
54.3% KP
22,689
19.4% share
12,990g
184 CS · 6.2/m
あいな#0812
Ryze · Mid
10 / 5 / 7
48.6% KP
28,146
24.1% share
14,779g
270 CS · 9.1/m
火負いの囚人#UKYO
Draven · ADC
0 / 10 / 11
31.4% KP
14,809
12.7% share
10,529g
188 CS · 6.3/m
Melody#I L
Zoe · Support
8 / 6 / 17
71.4% KP
29,252
25% share
11,165g
44 CS · 1.5/m
Red side
VictoryVeritasin#Xeb
Jax · Top
9 / 8 / 7
45.7% KP
27,705
21.5% share
13,536g
203 CS · 6.8/m
fa11f0ru#4949
Karthus · Jungle
15 / 5 / 6
60% KP
39,709
30.8% share
18,024g
268 CS · 9/m
學無止境#Only
Kassadin · Mid
3 / 5 / 10
37.1% KP
20,811
16.2% share
12,899g
244 CS · 8.2/m
szerzno#bomba
Miss Fortune · ADC
5 / 9 / 17
62.9% KP
26,433
20.5% share
15,637g
245 CS · 8.2/m
セレニティ#JP2
Leona · Support
3 / 9 / 21
68.6% KP
14,081
10.9% share
9,982g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
