Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 252 days ago
2 / 5 / 2
K / D / A
44.4%
Kill participation
804.3
Damage / min
8,839g
334.8 gold / min
32
12 placed · 5 cleared
183
6.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHunan Normal Uni#JP1
Ornn · Top
0 / 7 / 4
44.4% KP
11,216
17.3% share
7,673g
155 CS · 5.9/m
773#ナナミ
Viego · Jungle
0 / 3 / 1
11.1% KP
5,099
7.9% share
9,135g
193 CS · 7.3/m
學無止境#Only
Syndra · Mid
2 / 5 / 2
44.4% KP
21,234
32.8% share
8,839g
183 CS · 6.9/m
Tele#JP1
Nilah · ADC
4 / 4 / 1
55.6% KP
8,252
12.7% share
12,976g
227 CS · 8.6/m
べんとりっく#梔子ユメ
Akshan · Support
3 / 7 / 5
88.9% KP
18,995
29.3% share
9,071g
50 CS · 1.9/m
Red side
VictoryCTRLME#77777
Aatrox · Top
4 / 2 / 7
42.3% KP
24,213
29.4% share
11,792g
213 CS · 8.1/m
我要验牌#十JQKA
Talon · Jungle
11 / 1 / 6
65.4% KP
22,090
26.8% share
16,012g
257 CS · 9.7/m
JP ONANI KING#onani
Cassiopeia · Mid
6 / 2 / 5
42.3% KP
13,721
16.7% share
12,158g
243 CS · 9.2/m
PiiP#7044
Aurelion Sol · ADC
5 / 2 / 6
42.3% KP
18,983
23.1% share
12,843g
235 CS · 8.9/m
Tako Yankee#1112
Alistar · Support
0 / 2 / 14
53.8% KP
3,276
4% share
7,242g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
