Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 240 days ago
1 / 6 / 2
K / D / A
23.1%
Kill participation
387.9
Damage / min
9,511g
358.7 gold / min
23
9 placed · 3 cleared
221
8.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjisoo#bp777
Taliyah · Top
11 / 1 / 4
37.5% KP
30,263
33.5% share
15,268g
273 CS · 10.3/m
Leslie vast#1111
Jarvan IV · Jungle
6 / 5 / 25
77.5% KP
14,063
15.6% share
13,564g
170 CS · 6.4/m
必杀技#小凌宝
Ahri · Mid
8 / 1 / 10
45% KP
19,156
21.2% share
12,875g
225 CS · 8.5/m
Sandman#JP2
Kai'Sa · ADC
13 / 3 / 12
62.5% KP
22,608
25% share
17,522g
242 CS · 9.1/m
介錯人#JP7
Blitzcrank · Support
2 / 4 / 13
37.5% KP
4,278
4.7% share
7,568g
21 CS · 0.8/m
Red side
DefeatA Kat#JP1
Teemo · Top
0 / 7 / 3
23.1% KP
13,527
20.3% share
7,560g
173 CS · 6.5/m
귀찮게하지마#6116
Rumble · Jungle
3 / 5 / 4
53.8% KP
13,456
20.2% share
11,074g
200 CS · 7.5/m
學無止境#Only
Lissandra · Mid
1 / 6 / 2
23.1% KP
10,286
15.4% share
9,511g
221 CS · 8.3/m
常磐 華乃#まどそふと
Samira · ADC
6 / 11 / 4
76.9% KP
20,513
30.7% share
13,189g
212 CS · 8/m
LuLunight friend#JP1
Nautilus · Support
3 / 11 / 8
84.6% KP
8,930
13.4% share
8,306g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
