Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 240 days ago
11 / 4 / 1
K / D / A
54.5%
Kill participation
698.1
Damage / min
15,582g
454.3 gold / min
33
11 placed · 3 cleared
233
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory最后一次恶鬼缠身#1002
Rumble · Top
9 / 3 / 4
38.2% KP
23,217
17.6% share
14,528g
246 CS · 7.2/m
Ode To The Mets#3412
Jayce · Jungle
9 / 4 / 11
58.8% KP
35,771
27.1% share
16,886g
257 CS · 7.5/m
きん玉最高#6666
Azir · Mid
8 / 3 / 8
47.1% KP
34,474
26.1% share
17,630g
316 CS · 9.2/m
Kabe#chan
Ezreal · ADC
6 / 4 / 7
38.2% KP
28,521
21.6% share
14,629g
222 CS · 6.5/m
彩虹小馬#CN1
Braum · Support
2 / 8 / 17
55.9% KP
10,044
7.6% share
11,033g
24 CS · 0.7/m
Red side
DefeatAlchemy#JP1
Heimerdinger · Top
1 / 6 / 9
45.5% KP
37,979
30.5% share
12,104g
255 CS · 7.4/m
梦间见月明#琉璃色
Lee Sin · Jungle
1 / 9 / 10
50% KP
15,665
12.6% share
11,281g
209 CS · 6.1/m
學無止境#Only
Akshan · Mid
11 / 4 / 1
54.5% KP
23,945
19.2% share
15,582g
233 CS · 6.8/m
귀찮게하지마#6116
Corki · ADC
8 / 7 / 8
72.7% KP
39,396
31.7% share
19,352g
301 CS · 8.8/m
ながのめい#JP1
Nami · Support
1 / 8 / 11
54.5% KP
7,416
6% share
8,274g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
