Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 240 days ago
6 / 12 / 13
K / D / A
55.9%
Kill participation
658.7
Damage / min
10,996g
369.4 gold / min
82
25 placed · 12 cleared
36
1.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat保暖内衣#0414
Kayn · Top
4 / 7 / 6
29.4% KP
10,843
11.7% share
10,180g
171 CS · 5.7/m
귀찮게하지마#6116
Fizz · Jungle
14 / 5 / 8
64.7% KP
24,003
25.9% share
17,034g
235 CS · 7.9/m
个性逃亡者#JP1
Aurelion Sol · Mid
8 / 4 / 13
61.8% KP
26,768
28.9% share
14,344g
225 CS · 7.6/m
ebiikakaniuni#3104
Jinx · ADC
2 / 8 / 16
52.9% KP
11,450
12.4% share
13,106g
190 CS · 6.4/m
學無止境#Only
Pantheon · Support
6 / 12 / 13
55.9% KP
19,608
21.2% share
10,996g
36 CS · 1.2/m
Red side
Victory7 9#JP1
Gangplank · Top
10 / 7 / 6
44.4% KP
25,393
22.7% share
14,970g
246 CS · 8.3/m
くるみかん#123
Zyra · Jungle
4 / 7 / 6
27.8% KP
19,325
17.3% share
12,381g
208 CS · 7/m
ふわしゃり#JP1
Heimerdinger · Mid
2 / 6 / 10
33.3% KP
21,647
19.4% share
9,772g
191 CS · 6.4/m
Jinx#Yuno
Tristana · ADC
19 / 6 / 3
61.1% KP
33,100
29.6% share
21,408g
279 CS · 9.4/m
だれでも#1108
Nautilus · Support
1 / 8 / 20
58.3% KP
12,356
11% share
9,144g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
