Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 237 days ago
7 / 3 / 5
K / D / A
40%
Kill participation
524.1
Damage / min
14,013g
476.1 gold / min
21
8 placed · 3 cleared
218
7.4 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKirby Air Riders#poyo
Cho'Gath · Top
4 / 2 / 7
45.8% KP
17,130
18.3% share
11,579g
250 CS · 8.5/m
88888比特菇神88888#facai
Zyra · Jungle
1 / 6 / 15
66.7% KP
21,318
22.7% share
11,044g
197 CS · 6.7/m
野良猫#にゃ一
Yasuo · Mid
12 / 6 / 5
70.8% KP
25,272
26.9% share
13,886g
242 CS · 8.2/m
Salmon Enjoyer#鮭刺身
Lucian · ADC
6 / 9 / 7
54.2% KP
23,464
25% share
13,296g
170 CS · 5.8/m
彩虹小馬#CN1
Milio · Support
1 / 7 / 18
79.2% KP
6,593
7% share
8,542g
22 CS · 0.7/m
Red side
Victoryケンシ#JP001
Vayne · Top
2 / 2 / 5
23.3% KP
16,575
15.6% share
11,082g
249 CS · 8.5/m
CTRLME#77777
Karthus · Jungle
6 / 8 / 14
66.7% KP
31,949
30% share
14,991g
260 CS · 8.8/m
學無止境#Only
Akshan · Mid
7 / 3 / 5
40% KP
15,426
14.5% share
14,013g
218 CS · 7.4/m
Asuki#JP1
Kindred · ADC
15 / 5 / 9
80% KP
35,983
33.8% share
19,268g
237 CS · 8.1/m
N4n44#0808
Soraka · Support
0 / 6 / 23
76.7% KP
6,560
6.2% share
8,840g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
