Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 233 days ago
8 / 2 / 15
K / D / A
82.1%
Kill participation
881.4
Damage / min
18,225g
565.4 gold / min
37
6 placed · 4 cleared
351
10.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPerle#2201
Zaahen · Top
10 / 2 / 8
64.3% KP
25,483
25% share
17,901g
257 CS · 8/m
學無止境#Only
Hecarim · Jungle
8 / 2 / 15
82.1% KP
28,410
27.9% share
18,225g
351 CS · 10.9/m
个性逃亡者#JP1
Aurelion Sol · Mid
6 / 2 / 13
67.9% KP
26,248
25.7% share
13,584g
246 CS · 7.6/m
御伽噺#Lia
Swain · ADC
1 / 4 / 14
53.6% KP
11,650
11.4% share
11,791g
212 CS · 6.6/m
黒咲さとり#2222
Senna · Support
3 / 1 / 18
75% KP
10,188
10% share
11,261g
56 CS · 1.7/m
Red side
DefeatVspo77#777
Diana · Top
3 / 8 / 5
72.7% KP
31,523
25.7% share
13,828g
259 CS · 8/m
彩虹小馬#CN1
Ivern · Jungle
0 / 4 / 10
90.9% KP
8,467
6.9% share
10,504g
166 CS · 5.1/m
koronekochan#eProd
Hwei · Mid
3 / 4 / 4
63.6% KP
32,377
26.4% share
12,834g
298 CS · 9.2/m
負けない人生負けない気持ち#061i
Twitch · ADC
5 / 7 / 4
81.8% KP
42,724
34.8% share
14,419g
256 CS · 7.9/m
Stormlander#8888
Rakan · Support
0 / 5 / 10
90.9% KP
7,719
6.3% share
7,677g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
