Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 225 days ago
9 / 9 / 10
K / D / A
59.4%
Kill participation
698.7
Damage / min
11,068g
370.6 gold / min
85
28 placed · 12 cleared
34
1.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryかなう#burin
K'Sante · Top
7 / 6 / 8
48.4% KP
22,332
20.2% share
12,688g
199 CS · 6.7/m
Recap#125
Ambessa · Jungle
10 / 8 / 11
67.7% KP
27,274
24.6% share
15,119g
204 CS · 6.8/m
魔琉血夜麗#JP1
Malzahar · Mid
4 / 7 / 12
51.6% KP
22,932
20.7% share
12,241g
229 CS · 7.7/m
きさま#0101
Ezreal · ADC
6 / 5 / 14
64.5% KP
30,952
28% share
15,140g
242 CS · 8.1/m
Free HK#JP1
Milio · Support
4 / 6 / 20
77.4% KP
7,202
6.5% share
10,025g
34 CS · 1.1/m
Red side
DefeatGGGGG#JP2
Gangplank · Top
7 / 4 / 9
50% KP
33,872
26.4% share
13,277g
203 CS · 6.8/m
ち せ#0112
Graves · Jungle
5 / 6 / 14
59.4% KP
25,776
20.1% share
14,648g
241 CS · 8.1/m
ZERO Sievert#JP2
Wukong · Mid
4 / 9 / 8
37.5% KP
18,218
14.2% share
10,779g
199 CS · 6.7/m
773#ナナミ
Kai'Sa · ADC
7 / 4 / 7
43.8% KP
29,752
23.2% share
16,803g
287 CS · 9.6/m
學無止境#Only
Pantheon · Support
9 / 9 / 10
59.4% KP
20,868
16.2% share
11,068g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
