Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 224 days ago
8 / 4 / 17
K / D / A
71.4%
Kill participation
1,290.7
Damage / min
14,517g
447.4 gold / min
21
9 placed · 3 cleared
212
6.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDirtywork#aeæ
Gwen · Top
3 / 6 / 6
25.7% KP
19,053
14.6% share
12,077g
243 CS · 7.5/m
773#ナナミ
Ambessa · Jungle
14 / 8 / 5
54.3% KP
28,550
21.8% share
18,224g
243 CS · 7.5/m
學無止境#Only
Viktor · Mid
8 / 4 / 17
71.4% KP
41,884
32% share
14,517g
212 CS · 6.5/m
看着我的眼睛说#66666
Vayne · ADC
10 / 6 / 11
60% KP
29,537
22.6% share
18,423g
302 CS · 9.3/m
風遁超大玉螺旋手裏剣#ど根性
Blitzcrank · Support
0 / 6 / 23
65.7% KP
11,757
9% share
9,313g
27 CS · 0.8/m
Red side
Defeat永遠の愛#青いバラ
Teemo · Top
12 / 5 / 4
53.3% KP
41,172
35.5% share
16,383g
239 CS · 7.4/m
れいきら#れいきら
Lee Sin · Jungle
7 / 7 / 13
66.7% KP
23,031
19.8% share
14,558g
226 CS · 7/m
ぷくゆう#JP1
Xerath · Mid
3 / 5 / 14
56.7% KP
21,697
18.7% share
12,919g
241 CS · 7.4/m
jpwMJP#2392
Yunara · ADC
6 / 9 / 2
26.7% KP
22,446
19.3% share
13,560g
229 CS · 7.1/m
FEETL1CKER#CN5
Rell · Support
2 / 10 / 16
60% KP
7,785
6.7% share
9,371g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
