Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Normal Draft · 215 days ago
23 / 7 / 8
K / D / A
73.8%
Kill participation
2,528.2
Damage / min
23,293g
579.9 gold / min
24
16 placed · 0 cleared
272
6.8 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory中野新橋#丸ノ内線
Skarner · Top
12 / 7 / 10
42.3% KP
36,603
22.6% share
15,652g
190 CS · 4.7/m
BEG4su#JP1
Udyr · Jungle
18 / 7 / 16
65.4% KP
45,800
28.3% share
22,796g
332 CS · 8.3/m
Likessandra#氷の魔女
Malphite · Mid
3 / 6 / 12
28.8% KP
16,834
10.4% share
14,125g
230 CS · 5.7/m
しえるうTwitch#400
Twitch · ADC
11 / 14 / 10
40.4% KP
23,198
14.3% share
15,984g
178 CS · 4.4/m
ロクくん#JP1
Tahm Kench · Support
8 / 8 / 26
65.4% KP
39,592
24.4% share
14,441g
35 CS · 0.9/m
Red side
Defeatアンヘルです#Twitc
Darius · Top
5 / 11 / 1
14.3% KP
15,226
6.5% share
12,256g
205 CS · 5.1/m
melonpan99#JP1
Gwen · Jungle
6 / 11 / 18
57.1% KP
53,503
22.8% share
16,194g
213 CS · 5.3/m
學無止境#Only
Akshan · Mid
23 / 7 / 8
73.8% KP
101,548
43.4% share
23,293g
272 CS · 6.8/m
RRIIKKUU9223#JP1
Caitlyn · ADC
2 / 10 / 11
31% KP
22,209
9.5% share
14,346g
251 CS · 6.2/m
しゃけいぬ#JP1
Mel · Support
6 / 13 / 19
59.5% KP
41,667
17.8% share
13,139g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
