Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 212 days ago
13 / 3 / 10
K / D / A
74.2%
Kill participation
1,090.8
Damage / min
16,398g
541.8 gold / min
18
7 placed · 4 cleared
233
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgaman#7897
Ornn · Top
0 / 4 / 3
15% KP
17,433
17.6% share
8,063g
183 CS · 6/m
Father of china#2302
Rengar · Jungle
2 / 9 / 6
40% KP
9,363
9.5% share
11,455g
233 CS · 7.7/m
お魚スティックいちだ#ichid
Mel · Mid
5 / 4 / 2
35% KP
21,567
21.8% share
12,503g
267 CS · 8.8/m
Asuki#JP1
Kindred · ADC
13 / 7 / 6
95% KP
41,797
42.3% share
16,960g
280 CS · 9.3/m
さくら#9090
Rakan · Support
0 / 7 / 18
90% KP
8,722
8.8% share
8,550g
31 CS · 1/m
Red side
Victory森の木の葉っぱ#JP1
Gwen · Top
2 / 2 / 6
25.8% KP
25,020
22% share
12,151g
285 CS · 9.4/m
CTRLME#77777
Viego · Jungle
11 / 2 / 11
71% KP
24,128
21.3% share
18,233g
275 CS · 9.1/m
學無止境#Only
Akshan · Mid
13 / 3 / 10
74.2% KP
33,014
29.1% share
16,398g
233 CS · 7.7/m
wataneko#JP1
Ziggs · ADC
5 / 7 / 16
67.7% KP
23,679
20.9% share
16,000g
247 CS · 8.2/m
loselinelosegame#999
Blitzcrank · Support
0 / 6 / 9
29% KP
7,637
6.7% share
8,292g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
