Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 210 days ago
7 / 5 / 8
K / D / A
41.7%
Kill participation
1,062.3
Damage / min
12,342g
375.3 gold / min
29
10 placed · 4 cleared
240
7.3 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音小尼 尼菈#fan
Ambessa · Top
6 / 6 / 3
47.4% KP
32,577
27.4% share
13,233g
218 CS · 6.6/m
ジェンジーグローバルアカデミー#Foe
Wukong · Jungle
2 / 8 / 6
42.1% KP
15,667
13.2% share
12,231g
223 CS · 6.8/m
レジリエンス#あげてこー
Orianna · Mid
4 / 4 / 4
42.1% KP
24,179
20.4% share
13,468g
248 CS · 7.5/m
夜の踊り子#SKNS
Yunara · ADC
5 / 8 / 4
47.4% KP
30,344
25.6% share
15,700g
289 CS · 8.8/m
天才剑修#巧克力
Elise · Support
2 / 10 / 6
42.1% KP
15,985
13.5% share
9,418g
34 CS · 1/m
Red side
Victorygaman#7897
Ornn · Top
1 / 2 / 14
41.7% KP
16,756
13.6% share
11,376g
236 CS · 7.2/m
必杀技#小凌宝
Viego · Jungle
12 / 4 / 9
58.3% KP
22,719
18.4% share
18,493g
263 CS · 8/m
學無止境#Only
Viktor · Mid
7 / 5 / 8
41.7% KP
34,931
28.3% share
12,342g
240 CS · 7.3/m
RuneFactoryが大好きね#BlauR
Kai'Sa · ADC
16 / 5 / 14
83.3% KP
36,894
29.9% share
20,810g
273 CS · 8.3/m
ふじもと#JP1
Rell · Support
0 / 3 / 31
86.1% KP
12,014
9.7% share
10,161g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
