Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 207 days ago
19 / 7 / 9
K / D / A
62.2%
Kill participation
1,046.1
Damage / min
16,732g
518.8 gold / min
24
8 placed · 3 cleared
217
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat負けない人生負けない気持ち#061i
Malphite · Top
1 / 8 / 14
41.7% KP
17,594
14.3% share
10,380g
193 CS · 6/m
Schwarz#neko
Naafiri · Jungle
12 / 9 / 8
55.6% KP
23,350
18.9% share
15,168g
198 CS · 6.1/m
桃風車四号#JP1
Aurora · Mid
12 / 11 / 14
72.2% KP
42,463
34.5% share
14,893g
189 CS · 5.9/m
Asuki#JP1
Kindred · ADC
10 / 9 / 8
50% KP
33,380
27.1% share
17,465g
257 CS · 8/m
Ellin#0000
Thresh · Support
1 / 8 / 18
52.8% KP
6,443
5.2% share
9,450g
43 CS · 1.3/m
Red side
VictoryFather of china#2302
Sylas · Top
6 / 6 / 14
44.4% KP
20,807
15.2% share
13,934g
204 CS · 6.3/m
必杀技#小凌宝
Karthus · Jungle
10 / 6 / 28
84.4% KP
42,976
31.5% share
19,492g
306 CS · 9.5/m
學無止境#Only
Akshan · Mid
19 / 7 / 9
62.2% KP
33,736
24.7% share
16,732g
217 CS · 6.7/m
poesy#hope
Yunara · ADC
6 / 11 / 17
51.1% KP
24,633
18.1% share
15,005g
218 CS · 6.8/m
Art of Spear#jp2
Pantheon · Support
4 / 6 / 23
60% KP
14,302
10.5% share
11,085g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
