Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 207 days ago
10 / 2 / 16
K / D / A
60.5%
Kill participation
854.4
Damage / min
19,859g
541.9 gold / min
29
6 placed · 4 cleared
351
9.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryクリーチャー#sign
Yasuo · Top
10 / 4 / 14
55.8% KP
38,019
22.5% share
17,208g
279 CS · 7.6/m
學無止境#Only
Hecarim · Jungle
10 / 2 / 16
60.5% KP
31,314
18.5% share
19,859g
351 CS · 9.6/m
Hello#BXMG
Akali · Mid
13 / 9 / 2
34.9% KP
27,108
16% share
13,972g
201 CS · 5.5/m
弱まる嵐#plz
Vel'Koz · ADC
3 / 5 / 19
51.2% KP
44,774
26.5% share
14,957g
227 CS · 6.2/m
我纵茕茕孑立 难避漫漫长夜#gg wp
Pantheon · Support
7 / 5 / 15
51.2% KP
27,758
16.4% share
12,204g
58 CS · 1.6/m
Red side
DefeatYuntaso#KEKW
Malphite · Top
5 / 5 / 7
48% KP
24,717
15.2% share
12,158g
186 CS · 5.1/m
senzawa#JP1
Karthus · Jungle
5 / 9 / 14
76% KP
60,312
37% share
16,898g
254 CS · 6.9/m
我要验牌#十JQKA
Akshan · Mid
7 / 10 / 6
52% KP
25,101
15.4% share
15,994g
242 CS · 6.6/m
viper3#526
Ezreal · ADC
7 / 8 / 7
56% KP
35,741
22% share
17,317g
268 CS · 7.3/m
UpShip倫太郎#1234
Swain · Support
1 / 11 / 11
48% KP
16,932
10.4% share
10,139g
53 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
